Crisscross Webs, Add Some Points (Artfully Adding Points to the Spider Web)
Crisscross Webs, Add Some Points (Artfully Adding Points to the Spider Web) Cris
Crisscross Webs, Add Some Points (Artfully Adding Points to the Spider Web) Crisscross Webs, Add Some Points (Artfully Adding Points to the Spider Web) Sharing a strategy for adding points with everyone.
I have been playing the game Spider Web from the beginning and it feels quite boring. It took me a long time to figure out a set of point allocation schemes, so today I will tell you how to add points.
First, let’s talk about skills. I play Spider Web, so the main skill allocation is either full agility or full defense. Because the Spider Web’s output is too low, you don’t need full resistance and defense. Full accuracy is also fine, but if it’s full attack, you don’t need to max out because the attack power is too low and the health in the early stages is not enough.
Now let’s talk about equipment. I choose weapons: double knives+daggers+necklace. Belt and ring: helmet and clothes: gloves+shoes.
For accessories, I choose jade pendant and wrist guards. The choice of accessories depends on personal preference. Regarding accessories, I suggest choosing evasion and critical strike because critical strikes can increase damage.
Next, let’s talk about meridians. Personally, I recommend prioritizing the main inner power meridians on the left and the secondary core bone meridians on the right. These two meridians have a significant impact on character attributes, especially the secondary core bone meridian on the right, which can increase critical strike rate significantly. Of course, if you don’t have it, you can start by allocating points to the left side first and then allocate points to the middle main muscle and bone meridian.
Artfully Adding Points to the Spider Web
Today, I will introduce you to the Spider Web class, a long-range spellcaster with strong single-target burst damage and some control abilities that can give opponents a headache.
Spider Web is a mage class occupation that possesses extremely powerful area of effect damage and control abilities. Most of her skills are focused on ranged attacks, but her drawbacks are also evident: low durability and damage. Once she becomes the target of focused fire, she will have difficulty surviving. Therefore, in point allocation, it is necessary to choose selectively to maximize her potential.
As a long-range class, Spider Web has high skill damage but relatively fragile defense. In the early stages of allocating points, it is advisable to prioritize increasing some defense attributes so that she won’t easily take damage in battle and won’t die easily. Low health and defense are her weak points, so it is important to choose to increase survival capabilities.
In the later stages, if you want to pursue higher output, it is recommended to prioritize adding some spell attack points, so that you can deal considerable damage early on.
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