Game New Trend: Is the Refresh Frequency of Gunships Decreasing Gradually? (Breaking the Status Quo: Should the Refresh Cycle of Gunships be Redefined?)
Game New Trend: Is the refresh frequency of gunships decreasing gradually? (Bre
Game New Trend: Is the refresh frequency of gunships decreasing gradually? (Breaking the Status Quo: Should the refresh cycle of gunships be redefined?) Many players have had this confusion, and now I would like to share my personal views and opinions.
Recently, many players of “Warfire Rekindled” have expressed that “I have played for a long time and have not found the fun of this game”, but after a period of time, we found that the “fun of the game” has not been magnified.
Firstly, it is about the new situation of the game. The reason for the gradual decrease in the refresh frequency of gunships is that the fleet refresh frequency of players has decreased, and the reason for the decrease in refresh frequency is also related to the frequency of gun turret refresh.
And this phenomenon is also true for gun turrets. In the game, the mechanism of decreasing the refresh frequency of gun turrets has been thoroughly blackened – the refresh frequency of gun turrets increases with the increase of ship refresh speed, and the ship refresh speed will also slow down when players fire the gun.
For such a feature, I personally think it needs to be modified. If players are dissatisfied with the refresh frequency of gun turrets, then consider changing it to the refresh frequency of gunships, so that the refresh frequency becomes easier (or faster).
Above is all the content of this guide. I hope it can bring help to all players. If you want to learn more game guides and information, please continue to follow the mobile game website!
Breaking the Status Quo: Should the Refresh Cycle of Gunships be Redefined?
Breaking the Status Quo: Should the refresh cycle of gunships be redefined? I believe many players are not very clear about this. Next, let me introduce the future breakthrough: Should the refresh cycle of gunships be redefined? Interested players can come and learn.
Do the players who break through the future feel that the refresh times of gunships are increasing?
So, should we consider renaming a gun turret a time for the turret cycle, and make the refresh frequency of gun turrets higher and the refresh time longer?
Firstly, if we plan to reset the refresh cycle of gun turrets, then we should consider the number of shells and the damage of gunfire when rebuilding, and we should also increase the range of damage of gunfire.
If we want to make the range of gunfire damage broader, then we should consider the damage of gunfire, and increase the frequency of gunfire to the highest, so that we can achieve victory faster.
Of course, if we have already strengthened our own ships, don’t forget to increase the damage of our gunfire to the maximum. This way, our game experience will also become better.
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