StarCraft II AI Marauder Crazy Massacre! Few against many is truly shocking! (Surpassing illusions! StarCraft II Phantom Tanks cunningly strike, a stunning feat of outnumbered victory!)

StarCraft II AI Marauder Crazy Massacre! Few against many is truly shocking! (S

StarCraft II AI Marauder Crazy Massacre! Few against many is truly shocking! (Surpassing illusions! StarCraft II Phantom Tanks cunningly strike, a stunning feat of outnumbered victory!) StarCraft II AI Marauder Crazy Massacre! Few against many is truly shocking! (Surpassing illusions!)

“I’m just a player who enjoys using missiles, but do you know why?”

In StarCraft II, players will find that AI Marauders are very intelligent, even more formidable than humans. However, this does not mean that they are just ordinary people. In battles, they often become passive victims and engage in infighting due to some lawless individuals. In contrast, AI Marauders are impeccable in their existence. They can use the attacks of any unit to confront other races, such as the Zerg’s Mutalisks and Hydralisks, and so on.

But AI Marauders also have their weaknesses: low health. Although they can inflict a large amount of damage on the battlefield, they are unable to easily defeat enemies’ enemies like humans can, as they have slow movement speed and limited range. Therefore, they are easily seized by opponents and eliminated directly.

Therefore, if you choose Mechanical Puppet at the beginning of the game, you will be easily countered. But if you choose Mech Tanks or Giant Warships, it will be difficult for you to be targeted. If you choose units like Leviathan or Devastators, you may find yourself at a disadvantage due to being unable to control them.

Similarly, if you choose other races, you may encounter many situations that are completely different from AI. For example, humans prefer to use Ghost ships, while Phantom Tanks prefer to use rocket launchers to counter AI’s aircraft. However, if you choose humans and Void units, you may be instantly killed due to your own excessive power.

Surpassing illusions! StarCraft II Phantom Tanks cunningly strike, a stunning feat of outnumbered victory!

StarCraft II Phantom Tanks is a recently launched game, seen as very powerful in the eyes of many friends. However, it appears relatively weak against some novice players and is often overlooked. So, how can it maximize its effectiveness in actual combat?

First, let’s talk about Phantom Tanks. The positioning of the Phantoms is tanks. They have extremely high mobility and damage. On the battlefield, they are effective against enemies with a large number of units. However, their disadvantages are also obvious. Firstly, Phantom Tanks have very low health (they only have an advantage in the early stages of battle). Therefore, when they take damage, they become passive victims and are unable to survive in combat, even when facing large creatures. Additionally, they lack powerful attack power and range, making them unable to serve as the core for offensive output.

Secondly, Phantom Tanks have extremely slow movement speed. Therefore, in the late game, they can quickly evade pursuit from opponents with their flexible moves and fast movement abilities. Moreover, when their attack and movement speed surpass that of their opponents, they can approach opponents quickly for fire support, just like other tanks.

When facing enemies with a large number of units and heavy firepower, they appear very fragile. Unless they are targeted by enemy units, they are easily subject to the final attack of the enemy. However, they possess immense killing power. Once they are eliminated, they are unable to deal a deadly blow to the opponent. Therefore, if we use Phantom Tanks for defense, they may last for a long time, but when they are at a disadvantage, you need to switch targets promptly.

Lastly, Phantoms also perform well against certain large monsters: they have high damage and high health, but low attack power. Therefore, if you use Phantom Tanks to defend against long-range units of the enemy, you may be counterattacked!

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