The Challenge of the Prison Dominator Realm – The Full Story of Tempting Evil Girl (Exploring the First Floor of the Prison and the Psychological Duel with the Evil Girl)
Challenge the dominator realm of the prison and decrypt the full story of the t
Challenge the dominator realm of the prison and decrypt the full story of the tempting evil girl (exploring the first floor of the prison and the psychological duel with the evil girl). Many of you may not be clear about this, so let me introduce you to some of the plot strategies in challenging the dominator realm of the prison (exploring the first floor of the prison and the psychological duel with the evil girl). If you are interested, you can learn about it.
Full story strategy
1. “Chapter 1”
First, enter the initial screen of the game.
2. “Chapter 2”
Arrive at the starting point of the first level. (On the second floor)
3. “Chapter 3”
Arrive at the second location.
4. “Chapter 4”
Arrive at the fifth level.
5. “Chapter 6”
After entering, arrive at the starting point of the seventh level. (The eighth level)
6. “Chapter 7”
The eighth level begins.
7. “Chapter 9”
The ninth level begins, and then the tenth level.
8. “Chapter 11”
The eleventh level begins.
9. “Chapter 12”
In the twelfth level.
10. “Chapter 13”
In the last ten levels.
11. “Chapter 13”
Arrive at the fourteenth level, and then the last level.
12. “Chapter 14”
In the fifteenth level.
13. “Chapter 16”
In the seventeenth level.
14. “Chapter 18”
Arrive at the twentieth level, and then the nineteenth level.
15. “Chapter 19”
Arrive at the thirtieth level, and then the twentieth level.
Exploring the First Floor of the Prison and the Psychological Duel with the Evil Girl
In this issue, let’s talk about “Exploring the First Floor of the Prison”. This level is about the evil girl.
In the “Courtroom”, a little girl is trapped in a room. Before the prisoners cannot enter, they will crawl out of the window.
When you approach the door, a plot dialogue “Escape” will be triggered, and then you will come to the basement of this room.
There is a sign on the door of the basement that says, “I need a key! The key must be there!” After opening the door, you will find a ladder leading to the second floor…
The ladder on the second floor is a corridor leading to the third floor… and the second floor has two exits in total.
When you pass through two doors, you will encounter the second intersection- the second floor.
When you pass through two doors, you will encounter the third entrance- the basement.
There is a letter in the box in the elevator on the second floor, which shows the psychological duel between the second floor and the evil.
When you enter the second floor of the basement, you will see an iron plate.
The numbers on the iron plate are the progress of the second floor and the level of evil in the room on the first floor.
If you choose “kill him” or “let him die” on the first floor, you will enter a new room, and the room on the second floor will automatically switch to the first floor lobby.
You will engage in a thrilling, exciting, and tense confrontation with the evil girl…
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