Guide to Small Sleeve Hands: Essential God Tools for Mastering the Battle of Heian-Kyo (Unlocking the Secrets of Small Sleeve Hand Techniques: Become the Strongest Small Sleeve Hand Player in Heian-Kyo)

Guide to Small Sleeve Hands: Essential God Tools for Mastering the Battle of Hei

Guide to Small Sleeve Hands: Essential God Tools for Mastering the Battle of Heian-Kyo (Unlocking the Secrets of Small Sleeve Hand Techniques: Become the Strongest Small Sleeve Hand Player in Heian-Kyo)

The skill mechanism of Small Sleeve Hands is similar to the shikigami Daigengu in Onmyoji, but after using skills, they will receive additional mana recovery effects. This means that she can continuously consume the enemy’s health during the laning phase. However, the disadvantage of Small Sleeve Hands is low damage and no control skills, so she needs the protection of teammates to unleash her advantages.

Skill Combo

The combo for Small Sleeve Hands is very simple, which is to engage first. If you want to engage, before engaging, first use Skill 1 to slow down the enemy, then follow up with Skill 3 for increased damage, allowing you to have stronger output ability in team fights.

During team fights, we can use Skill 2’s shield to block one fatal damage, and then use Skill 3 to attack the enemy tank shikigami. Because Small Sleeve Hands’ ultimate has a certain delay, try to avoid direct confrontation with the enemy’s damage dealers.

When we are in the center of a team fight, we can use the ultimate, utilize Skill 3 to reduce damage, and then use Skill 1 to attack the enemy ADC, causing them to take more damage.

Skill Usage Tips

When using Small Sleeve Hands, always pay attention to your positioning and avoid standing still to output, as this can easily lead to excessive health consumption by enemy mages.

In addition, when using skills, always choose safer positions to release them in order to avoid being focused and quickly killed by the enemy.

Seize Opportunities

During the laning phase, we can choose to use Skill 1 under our tower to consume the enemy’s health, and then use Skill 3 on their turn. This way, we can hit our skills on more enemies and pose a greater threat to them in the early game.

Secret Techniques Revealed for Mastering Small Sleeve Hands: Become the Strongest Small Sleeve Hand Player in Heian-Kyo

In the game “Onmyoji,” Small Sleeve Hands is a shikigami with a wide range of techniques. Today, let’s take a look at how to use Small Sleeve Hands.

Skill Analysis:

Passive Skill “Thread Connection”: The passive effect of Small Sleeve Hands is that the first basic attack on the same target will deal additional magic damage and slow effect. Each hit on an enemy shikigami will increase the duration of this effect by 0.5 seconds. This effect can stack up to 3 layers. When the enemy hero’s health is lower, the duration of this effect will be longer, up to 5 times longer.

Skill 1 “Needle Girl”: Skill 1 is the main damage skill of Small Sleeve Hands, dealing high magic damage and slowing the enemy. This skill can deal magic damage to enemies within range, and the first enemy unit hit will receive mana recovery and attack speed reduction effects. This skill can also deal magic damage to surrounding enemies, stun them briefly, and provide Small Sleeve Hands with a shield value of 100.

Skill 2 “Wind-Piercing Armor”: Skill 2 is Small Sleeve Hands’ survival skill, which can enhance her movement speed, armor value, attack speed, and other attributes, up to 5 times. This skill can consume all layers to deal magic damage to all nearby enemies. When Small Sleeve Hands’ armor value is below 50%, this skill can deal additional armor damage and also reduce the enemy’s movement speed and attack speed.

Skill 3 “Crimson Moon”: Skill 3 is the core skill of Small Sleeve Hands, which can provide mana recovery and attack power enhancement effects to surrounding enemies. This skill can deal damage to minions nearby and also attach a certain amount of magic damage to Small Sleeve Hands’ next normal attack.

Skill 4 “Thousand Weave Seal”: Skill 4 is the core skill of Small Sleeve Hands, which can summon 4 flower balls around herself, dealing magic damage and reducing the attack speed of the enemies they touch. Each flower ball can exist twice within a certain period of time, and their attack power and damage will increase each time.

Battle Tactics:

After the game starts, the skills of Small Sleeve Hands will prioritize attacking nearby enemies. Because Small Sleeve Hands is a ranged shooter, it is necessary to utilize bushes and skill coordination to farm in the early game and avoid enemy assassins jumping on Small Sleeve Hands. In small-scale team fights, Small Sleeve Hands can quickly stack 3 layers of passive through the passive effect of Skill 1, then follow up with Skill 2 for a sustained damage battle. Since Small Sleeve Hands is a ranged mage, it is recommended not to waste skills too much in the early game, but rather use them when the enemy has diving shikigami, in order to ensure survival and deal damage.

Team Fight Tactics:

In team fights, Small Sleeve Hands mainly uses Skill 1 and ultimate to clear minions and poke. If you find that your teammates have not used Skills 1 and 2 in a timely manner, you need to quickly retreat from the battlefield with the protection of your teammates. As Small Sleeve Hands is a ranged shooter, it is important to not act alone without the protection of teammates, as this will only make you an easy target for enemy mages.

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