The Mystery of the Line Revealed: The Secrets of the Line Produced in Confucius’ Advanced Trials (Line Speed: Accurately Calculate the Time Point at which the Line is Generated after the Game Starts)

The Mystery of the Line Revealed: The Secrets of the Line Produced in Confucius\’

The Mystery of the Line Revealed: The Secrets of the Line Produced in Confucius’ Advanced Trials (Line Speed: Accurately Calculate the Time Point at which the Line is Generated after the Game Starts)

Line Calculation Formula

A. A=A+Camp LevelB=C (C is the level of the troop)

C. A=A+Soldier QuantityD=C+Soldier Type

E. B=A+Camp LevelF=G (G is the level of the troop)

Explanation: Troop Level=Troop Level * Multiples of A + Multiples of C

For example: A=Level 5 troop, B=Level 2 troop, A=Level 3 troop, B=Level 4 troop C=Level 5 troop, D=Level 6 troop, D=Level 7 troop, C=Level 8 troop

(For example: B=Level 1, C=Level 2 troop, C=Level 5 troop, D=Level 9 troop, and so on)

Explanation: When the player’s troop reaches level 5, that troop will upgrade to level 2, and B’s troop will become a level 1 troop.

Line Algorithm

A. The initial level of the troop is a level 1 troop with 1 star. With the increase of levels, its base value will also increase.

B. The initial level of the camp is level 1. With the increase of levels, its base value will also increase.

C. The total sum of soldier quantity is 1, which is the initial level 1 troop in the camp. With the increase of levels, its base value will also increase.

Line Speed: Accurately Calculate the Time Point at which the Line is Generated after the Game Starts

Line Research

First, let’s start with the conclusion.

First, the line algorithm does not change at all, only the time point and position are different. (Of course, this is only in testing the logic of the line) So, let’s calculate it.

Line Algorithm: Accurately calculate the time point at which the line is generated after the game starts (as shown in the figure)

First, when you first start playing, you will find several places on the map where troops will spawn. (as shown in the figure)

Second, you will find that there are four places on this map where troops will spawn.

Third, you will find that the monsters on the map will spawn (as shown in the figure below).

Fourth, you will find that the number of monsters on the map will spawn (as shown in the figure below).

Fifth, if you find that the number of monsters will spawn (as shown in the figure below).

Then, the monsters spawned on this map will be yours.

Then, let’s calculate the specific time points for the monsters on this map:

First: The respawn time of monsters in this game is fixed.

Second: In this map, the frequency of monster appearances is fixed.

Third: In this map, the frequency of monster appearances is fixed.

Fourth: In this map, the number of monsters will respawn (as shown in the figure below).

Fifth: In this map, the number of monsters will respawn (as shown in the figure below).

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