Super Melee! lol’s new gameplay revealed! (Berserkers gathering! lol’s new melee brings new tactical challenges!)

Super Melee! lol\’s new gameplay revealed! (Berserkers gathering! lol\’s new mele

Super Melee! lol’s new gameplay revealed! (Berserkers gathering! lol’s new melee brings new tactical challenges!) In the game “League of Legends,” Super Melee! lol’s new gameplay was announced to be launched on the official server on November 19, bringing a new mode!

“League of Legends” Melee is about to receive an update. This update not only introduces some new rules, but also brings many interesting new content and new heroes for you to experience!

In addition to the new gameplay and mechanics, we also bring you an exciting news: the new gameplay is called [God Mode], and it will be in maintenance every Thursday, Saturday, and Sunday from 4:00 am to 9:00 pm (maintenance may end early in special circumstances). This update will provide the following two contents:

1. [Infinite Firepower] mode: This gameplay will be available from 10:00 am to 12:00 pm this Friday, Saturday, and Sunday. In this mode, players can match games using their own heroes and can gain additional experience and gold bonuses.

2. [Endless Blade]: In this mode, players can choose their favorite hero to fight and can periodically receive additional attack power, spell strength, and critical strike rate attributes.

3. [Berserker School]: Berserker School is the most popular and distinctive gameplay in the game. In this gameplay, each hero can enjoy different skill bonuses.

In addition, as we previously revealed, this update will introduce a new hero named “Nocturne” (tentative name)!

Nocturne is a melee hero. at the beginning of the battle, Nocturne charges towards an enemy hero, causing damage. Nocturne fires a missile at a nearby target, causing damage. When the target’s health reaches 0 or has not taken any damage, this skill will automatically disappear. In addition, when Nocturne casts this skill, there is a certain chance of entering stealth mode.

Berserkers gathering! lol’s melee brings new tactical challenges!

Berserkers gather! lol’s melee brings new tactical challenges!

From October 26th to November 3rd, the new gameplay “Match Mode – Wild Melee” will be officially launched.

In the new match mode, players will compete against opponents in a 2v2 team format, with each player participating in a 1v1 battle from randomly assigned 4 teams. During the match, the health and mana of all heroes will not be reset. Players can choose different heroes to play (but cannot choose the same equipment and runes as other heroes), and the duration of each match will be fixed at 30 seconds.

In the match mode, players will receive an additional initial energy points. In Wild Melee, the initial energy point limit for players is 1000 points.

The initial energy points for each match are 100. The player’s initial energy points will gradually decrease as the match progresses until the player wins a battle or the match ends.

When entering the frenzy mode, players will consume 50 initial energy points, but when the player’s initial energy reaches 100 points, they will no longer be able to use the initial energy points to obtain additional initial energy points.

The player’s initial energy value will be saved up to 100 points.

There will be three treasure chests on the frenzy mode map, which contain scarce resources such as experience and gold.

Players will receive 10 initial energy points for killing an enemy hero, and if the player defeats enemy minions or monsters, they will receive 30 initial energy points.

When playing the game, players will receive a random buff effect (such as attack, spell power, armor, etc.) every 20 seconds.

Players can switch different skill effects by clicking the plus button in the lower right corner during the game.

In the match mode, each player can only bring a maximum of 6 heroes to participate in battles.

In Wild Melee, players’ heroes will be combined based on the number of heroes in the team, forming a powerful lineup.

When players win a victory (regardless of the outcome) in the game, they will receive 50 energy points.

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