Analysis and Advanced strategy of Hearthstone’s Amalgam Skill (Orange Card Amalgam: A God-level Powerhouse in Hearthstone?)

In \”World of Warcraft\”, he led a group of brave adventurers to prove their stren

In “World of Warcraft”, he led a group of brave adventurers to prove their strength in ladder matches. And Amalgam is his first form — the “Dark Witch”. She is an extraordinary figure with the ability to summon demons. She has strong mana and a terrifying ultimate move – “Hellfire”. Let’s take a look at the analysis and advanced strategy of this “Endless Flame Burst” queen!

Amalgam (temporary translation), a 4-cost 5/7 warrior class purple card, neutral minion, 7/5, Beast. When you summon a demon, Amalgam’s health becomes 10.

【Hero Card】: Hero card, four different colors: white, blue, gold, and green. Each color has its unique effect.

【Hero Power】: Passive, Hero card. At the end of your turn, deal 5 damage to a random enemy minion and distribute it among all enemy minions.

【Advanced Strategy】: In the early game, Amalgam’s health is 10. If there are no demons on the board, she gains +2 attack and restores 4 health.

In the mid-game, Amalgam’s health is 10. If there are demons on the board, she gains +2 attack and restores 8 health.

In the late game, players will find that when Amalgam’s health is 20, she will no longer summon demons but summon two imps, gain Windfury x2, and an extra mana crystal.

Amalgam’s health is 15, but if her armor value is 5, she will no longer summon a big brother. When her armor value is 10, she will no longer summon random imps. When her health is 30, she will no longer summon random imps.

【Hero Card Effect】: Passive, Hero card. When Amalgam’s armor value is 10, she will no longer summon random imps.

When Amalgam’s armor value is 25, she will no longer summon random imps.

In the early and mid-game, when there are demons on the board or only one demon, Amalgam’s attack is 3. When her attack is 10, she will no longer summon random minions. When her health is 40, she will no longer summon random minions.

In the late game, players will find that when Amalgam’s armor value is 25, she will no longer summon random minions.

When Amalgam’s attack is 30, she will no longer summon random minions and gain Windfury x2 and an extra mana crystal.

When Amalgam’s armor value is 45, she will no longer summon random imps.

In the mid to late game, when there are demons on the board or only one demon, Amalgam’s attack is 6. When her armor value is 55, she will no longer summon random demons.

Amalgam: A God-level Powerhouse in Hearthstone?

Amalgam is a legendary card in “Hearthstone”. Although it is not as dominant in previous versions of ladder, its appearance has driven many players crazy. In the current standard environment, the power of this orange card is enough to show its great value and role. If you can use Amalgam well in battles, you will become invincible. Let’s take a look at what this card can do!

First, let’s look at the effect of the card. The effect of this card is that at the end of your turn, it summons two 1/1 Wolf Pups, and these two Wolf Pups attack a minion at the same time. The more Wolf Pups there are, the stronger the effect will be, because when you use this Wolf Pup, it only attacks one enemy minion. And these two Wolf Pups themselves cost 1 mana, so they can be combined with any spell card to deal damage.

If we can combine it with a high mana-consuming class like Onyxia, this card will become very powerful because it can help us summon a 3/3 minion, giving us a high advantage in the early game. Its mana cost is also relatively low, so it can also perform well against decks with high mana cost.

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