The Secret Guide to Blade Master’s Map Clearing and Skill Point Allocation in DNF (Exploring the Secret Map Clearing and Skill Point Allocation Strategy of the Blade Master in Dungeon & Fighter!)

The Secret Guide to Blade Master\’s Map Clearing and Skill Point Allocation in D

The Secret Guide to Blade Master’s Map Clearing and Skill Point Allocation in DNF (Exploring the Secret Map Clearing and Skill Point Allocation Strategy of the Blade Master in Dungeon & Fighter!) Warriors, do you also want to become the most powerful Blade Master in Dungeon & Fighter? If you don’t know much about the Blade Master’s skill point allocation strategy in DNF, then hurry up and take a look.

First, let’s introduce the map clearing and skill point allocation

The principle of map clearing and skill point allocation is simple. Just gather the monsters together and use your skills to continuously output damage, which allows for seamless transitions and significant damage output.

Things to note for map clearing and skill point allocation:

Swordsmen are melee classes, so positioning is important, and there are also certain requirements for skill casting.

In terms of skill point allocation, Swordsmen can choose the method of maxing out all the skill points, because Swordsmen’s skills require accumulating Fury to cast, and Sword Mastery requires accumulating Fury to trigger. Therefore, we can choose to max out all the skill points.

Of course, except for Sword Mastery, the rest of the skills can be customized according to your preference. However, you need to pay special attention to Swordsmanship Competition. Although Blade Master is a ranged class, it does not have long-range skills like Sword Emperor. So, it is still better to choose high burst damage output skills, which will maximize the player’s output ability.

Exploring the Secret Map Clearing and Skill Point Allocation Strategy of the Blade Master in Dungeon & Fighter!

This tutorial introduces the secret map clearing and skill point allocation strategy of the Blade Master in Dungeon & Fighter!

Sword Soul

Base Attribute Points:

Strength: 100~150

Intelligence: 200~200

Stamina: 100~100

Spirit: 100~100

Magic Crit: 10%~20%

Hit: 3%~6%

Evasion: 2%~4%

HP: Max +1000

Attack Speed: 3%~6%

Movement Speed: 2%~4%

Casting Speed: 2%~4%

Skill Effect: None

Lv1~Lv30 Physical Attack +36, Physical Crit +15%, Magic Crit +15%

Lv1~Lv50 Normal Attack Speed +12%, Skill Casting Speed +16%

Lv31~Lv55 Normal Attack Speed +20%, Skill Casting Speed +24%

Lv1~Lv55 Normal Attack Speed +30%, Skill Casting Speed +36%

Weapon Mastery

Physical Crit: 3%~5%

Physical Attack: 3%~5%

Magic Crit: 3%~5%

When casting a skill, 5% chance to reduce skill cooldown by 1 second;

Skill cooldown time: 1~3 seconds

At Lv20, when casting a skill, 5% chance to reduce skill cooldown by 2 seconds;

At Lv25, when casting a skill, 5% chance to reduce skill cooldown by 5 seconds.

【Universal】

Block Reinforcement: +1%

Physical Damage Reduction: +2%

Magic Attack Reduction: +4%

【Passive】

Battle Experience +10%

Increased experience after battle

Universal Skills:

Backstep: +3

Crouch: +5

Low Crouch: +10

Movement Speed +3%~10%

Casting Speed +6%~10%

Enhancement – Uppercut: +7

8% chance to launch the target into mid-air

Enhancement – Downward Strike: +7

8% chance to launch the target into the air, duration 10 seconds

Enhancement – Aerial Combo: +10

Normal Skills:

Normal Physical Attack +25

Normal Magic Attack +2

Normal Magic Attack +35

Normal Attack +45

Magic Skills:

Force-Force-Force-Force-Force-Force-Force-Normal Attack +35

Normal Skills:

Anima Blast: +5 (Cooldown 15 seconds)

Anima Explosion: +10 (Cooldown 5 seconds)

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