The Interpretation of the Game Psychology behind the Humorous Line “王者荣耀输了就得认,挨打要立正”

In the popular game King of Glory, each hero has their own lines, which are actu

In the popular game King of Glory, each hero has their own lines, which are actually based on the characteristics of different heroes combined with some references from real life. One of these lines is “王者荣耀输了就得认,挨打要立正” which means “If you lose in King of Glory, you have to admit it and stand tall after getting beaten up.” This line has a deeper meaning behind it.

In King of Glory, the “victory/defeat” system is an interesting element. When we lose a match, if our teammate wins one match, we gain two points. If we win a match, we lose four points. If we lose two matches, we lose three points. If we lose five matches, we lose five points. So, there could be two scenarios when we lose a match:

1. Two players in our team lost: we won two matches.

2. There are not two players in the opponent’s team who lost: we lost one match.

3. Three players in the opponent’s team lost: we won two matches.

If there are four opponents, then we lost. If there are five opponents, then we lost. So, in this game, if we encounter this situation, we should listen carefully to the official tips!

In many games, we often hear familiar lines in special situations, which are frequently used in King of Glory, such as:

When we are killed by an enemy hero, we will receive a “B” icon, which means “you lose.”

Exploring the Game Psychology behind the Humorous Lines

Playing games, we always hear a variety of lines. Today, the author will uncover the game psychology behind the humorous lines in King of Glory. Since its global launch, this simulation mobile game named “Psychological Science” has been highly praised and sought after by many players. “A creative and boring world”…”A tiresome world”… These lines are deeply understood as everything that happens in real life. The same goes for the characters and personality settings in “Three Kingdoms Romance” and “Three Kingdoms Chronicles” which attract countless fans with their realistic, challenging styles. However, due to the lack of clear background settings, “Journey to the West,” “Sun Wukong,” “Tian Shine Testament,” “Angry HuLuWa,” and other themes are still unfamiliar to many new players.

In the game world, besides common human nature, we also discover many references to life. For example, you may ask: What is this? How should I answer?

In “Three Kingdoms Chronicles,” humans can move freely but not arbitrarily. In the “Zhuge Liang Legend 3D” (SLG) game, this idea can be realized. Because no matter what, as long as you are willing to do it, you will become an excellent educator. You can also view it as a learning opportunity or as a form of art and entertainment.

Each character in King of Glory has their own unique personality, and each player will have different thoughts and interpretations after experiencing the game, leading to different outcomes. These questions are all formed by the answers provided by the system. Therefore, “League of Legends,” a strategy RPG game, naturally requires the ability to express oneself through language.

As a turn-based RPG game, “Fate’s Choice” naturally relies on language expression. However, it is not purely described in traditional sentences but set according to personal preferences. In this game, the mysteries of “Life is Death” and “Courage is the Way” were created.

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