Explore the Wizard Skill Tree: Customize Your Unique Path of Magic! (Unveiling the Unconventional Skill Point Strategy of the Wizard: Creating an Invincible Warrior or a Mighty Mage?)
Explore the Wizard Skill Tree: Customize Your Unique Path of Magic! (Unveiling t
Explore the Wizard Skill Tree: Customize Your Unique Path of Magic! (Unveiling the Unconventional Skill Point Strategy of the Wizard: Creating an Invincible Warrior or a Mighty Mage?) Explore the Wizard Skill Tree: Customize Your Unique Path of Magic! (Unveiling the Unconventional Skill Point Strategy of the Wizard: Creating an Invincible Warrior or a Mighty Mage?) This guide is from “Little Red Riding Hood”, oh~. I believe many friends are not very clear about this, so next, the editor will introduce the Wizard Skill Tree: Customize Your Unique Path of Magic! (Unveiling the Unconventional Skill Point Strategy of the Wizard: Creating an Invincible Warrior or a Mighty Mage?) This guide is from “Big Bad Wolf”, oh~. Interested friends can come and check it out.
[Detailed Explanation of Skill Tree Gameplay]
The characteristic of skill tree gameplay is that players can choose the skills they want to learn by clicking on the character’s portrait on the left, and players can also match different skills according to their preferences.
Each character in the game can learn 4 different skills, and each character’s initial skills are random, so players need to freely combine and match in the skill system.
The skill tree is divided into active, passive, and combo types. Among them, active skills are the most important in the game, because only through the combination of active skills can you gain more additional effects and achieve the effect of increasing combat power. So in the early stage, we can only start with active skills, and passive skills will only be unlocked after reaching a certain level.
In the active skill tree, each skill will have a basic attribute, such as critical strike rate, attack, etc., which will affect the character’s damage value and critical strike probability. Combo skills can provide additional benefits to the character, such as attack power, defense, and other attributes, so everyone can choose their favorite genre for skill point allocation.
Above is all the content about the skill tree gameplay of “Exploring the Wizard”. I hope it can help all the warriors.
Unveiling the Unconventional Skill Point Strategy of the Wizard: Creating an Invincible Warrior or a Mighty Mage?
As a turn-based game, “Beyond the Conventional Wizard” has many differences in its battle system compared to traditional RPG games. The game has rich skills, which can not only cause damage to enemies but also apply debuffs to enemy units, making them more capable in battle. Different genres also have different attribute allocations for characters.
In “Beyond the Conventional Wizard”, players can choose their favorite genre and make corresponding adjustments in skill selection to create a genre that suits them. Let’s take a look at how a wizard should allocate skill points!
[Skill Analysis]
[Spiritual Barrage]
The core damage skill of the wizard, which can cause continuous damage. This skill has a high output frequency and can cause a large amount of damage to single targets, making it the player’s main means of output. However, its damage range is small, so it needs to be used in situations where monsters are dense and variable.
[Dark Erosion Burst]
Dark Erosion Burst has a large damage range, but its cooldown is long, so it needs to maintain a certain distance from the enemy to ensure the output environment. This skill has a short release interval and can cause continuous burning effects, resulting in a long-lasting burning state. It has a high output frequency and can cause high damage to a single target, making it the player’s main means of output.
[Frost Storm]
A freezing and control type skill that can perform ice cone attacks within an ice block range. When hit, it will slow down the target and cause a freezing effect, making it a very practical skill.
[Magic Ball Barrage]
Magic Ball Barrage is one of the core skills of the wizard. It can continuously launch 5 flames arrows. This skill has very high damage, but because of its slow release speed, it tests the player’s positioning ability. The skill has a short release distance, so it needs to maintain a certain distance from the monster to better hit the enemy.
[Magic Shield]
Magic Shield can absorb some damage and enhance its defense ability for a short period. This skill has good damage and control effects, but due to its long cooldown, it performs relatively weakly when facing a single enemy and needs to share damage with teammates.
[Elemental Mist]
Elemental Mist can dispel all self-abnormal states and negative effects, and restore a small amount of health. This skill can remove all self-abnormal states and negative effects.
[Summoning Magic]
Summoning Magic can summon a huge shadow creature to assist in combat. The attributes and skills of the shadow creature are the same as those of the wizard, but they are lower. However, the summoner has strong life and energy recovery abilities, so it is not recommended to use it as the first lineup.
Above are the relevant contents of the skill point strategy for “Beyond the Conventional Wizard”.
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